Re: The trouble with Clerics
Posted: Mon Aug 31, 2009 3:15 pm
To me, the single biggest problem with clerics is that you can't pre-buff for a fight you're expecting. That's the main benefit of the class, IMHO.
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https://www.heroicfantasygames.com/Forums/viewtopic.php?f=2&t=136
To me, the single biggest problem with clerics is that you can't pre-buff for a fight you're expecting. That's the main benefit of the class, IMHO.
Demiath wrote:To me, the single biggest problem with clerics is that you can't pre-buff for a fight you're expecting. That's the main benefit of the class, IMHO.
I agree somewhat, but since pre-buffing can become quite the chore in some classic RPGs, it's actually something of a relief not to have to cast the same 4-5 spells every single time you leave home...
crpgnut wrote:To me, the single biggest problem with clerics is that you can't pre-buff for a fight you're expecting. That's the main benefit of the class, IMHO.
math0ne wrote:I'm trying to do a run through of the game with a party that has no clerics. The main issue I have is that I can't find any way to remove drained abilities.
Is it possible to do a run through of this game without a cleric?
math0ne wrote:That's a drag, no healing at all eh?
I'm at level 12 and it has not impeded me yet, but some of my abilities are getting pretty low.