Alternate fonts

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Alternate fonts

Postby shaja » Sun Oct 04, 2009 11:33 pm

Hello, there.

I'm a little late to the party, I only got around to trying the KotC demo yesterday. So, it seems I missed the font hating from the early versions.

The current fonts are readable, certainly, and they have some of that old-school character.

But I do prefer my text to be really, really readable. Sans-serif readable. So, I checked out the modability of the demo. Sure enough, the graphic resources are all in windows bitmap or dds format. Thanks, programmer.

So, I took a few hours to redraw my custom Dwarf Fortress font in the two sizes needed for full-screen (640x480) KotC play.

And here they are, in case anyone else cares to use them:
shaja-KotC-60dat.png
60.dat
shaja-KotC-60dat.png (8.26 KiB) Viewed 25011 times

shaja-KotC-62dat.png
62.dat
shaja-KotC-62dat.png (5.1 KiB) Viewed 25007 times


To use, right-click the images, save them locally, and then open in Paint or something and resave as 60.bmp and 62.bmp, in 24-bit color bitmap format.
Then, rename to 60.dat and 62.dat, and replace the ones in the Graphics subdirectory of the KotC program directory (after backing up the originals, of course).
shaja
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Alternate fonts

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Re: Alternate fonts

Postby shaja » Sun Oct 04, 2009 11:35 pm

And some screenshots:

shaja-KotC-screen01.png
Screenshot 1
shaja-KotC-screen01.png (95.99 KiB) Viewed 25005 times

shaja-KotC-screen02.png
Screenshot 2
shaja-KotC-screen02.png (120.05 KiB) Viewed 25000 times

shaja-KotC-screen03.png
Screenshot 3
shaja-KotC-screen03.png (125.57 KiB) Viewed 25001 times
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Re: Alternate fonts

Postby Fezzik » Mon Oct 05, 2009 5:01 am

That looks fantastic. I'll definitely try it out any time I replay the game in the future.
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Re: Alternate fonts

Postby zerrr » Mon Oct 05, 2009 7:49 am

Looks good! Pity it didn't work in 960х720
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Re: Alternate fonts

Postby VentilatorOfDoom » Mon Oct 05, 2009 9:53 am

zerrr wrote:Looks good! Pity it didn't work in 960х720


I play this resolution too, any chance you'll redo this font for 960х720?
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Re: Alternate fonts

Postby Gragt » Mon Oct 05, 2009 2:41 pm

That's really cool! I guess I'll be using this from now.
It is pitch black. You are likely to be eaten by a grue.
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Re: Alternate fonts

Postby BlueSalamander » Mon Oct 05, 2009 9:03 pm

Thanks for that, shaja. However the least you could do if you're going to be a customer and use these forums is to respect the game's licence:
"You may not modify the software or create derivative works based on the software or parts of it without the written consent of HeroicFantasyGames.com."

Regarding the alternate font, use at your own risk, and be aware that the alternate font will get erased when installing future versions.
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece
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Re: Alternate fonts

Postby shaja » Mon Oct 05, 2009 10:38 pm

Indeed, it never even occurred to me to read the license and check for restrictions.
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Re: Alternate fonts

Postby Greymark » Tue Oct 06, 2009 3:05 am

improprieties aside ... I have to agree, I like his fonts. I was one of the original posters having a fit about the fonts, and the current font is much better, but I still don't get the funky font. I assume it is to add to the old time feel but it is harder on the eyes and after a few hours it is a drag. When I replaced the font I literally sighed. Much better.
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Re: Alternate fonts

Postby shaja » Fri Oct 09, 2009 3:49 am

Suitable for replacing the 960x720 font files, 59.dat and 61.dat.
Convert and use as above.

shaja-KotC-59dat.png
59.dat
shaja-KotC-59dat.png (6.41 KiB) Viewed 24675 times

shaja-KotC-61dat.png
61.dat
shaja-KotC-61dat.png (4.5 KiB) Viewed 24670 times
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