Development Update

This is the place to talk about KotC, ask for help, and report bugs.

Re: Development Update

Postby MonkeyLancer » Wed Jul 08, 2009 6:53 am

Hey Hey Hey! I *think* for that update the only category you would need to add is the "bludgeoning & piercing". However, the halberd`s Swiss army knife-like versatility, allows the choice using the spear point to do the "piercing", and the axe blade to do the "slashing"... and the hook has its own tripping rules. I don't know if that is more or less difficult to implement or even worth it for a single weapon.

I feel a little awkward imposing a massive workload for you .. :oops:
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Re: Development Update

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Re: Development Update

Postby getter77 » Wed Jul 08, 2009 1:46 pm

Glad to see things moving on along. Bit by bit it all seems to be coming together so hang in there and keep at it. 8-)
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Re: Development Update

Postby BlueSalamander » Sun Aug 09, 2009 8:06 pm

Hello! Sorry for not posting any update for a long time, I was simply buried in work. Countless bugs were fixed and new features were added.

Anyway, the good news is the game (both demo and full game) is now available! Check it out there. Time for me to do some press release and advertising work I guess.

Also, the Screenshots page was recently updated.
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Re: Development Update

Postby MonkeyLancer » Mon Aug 10, 2009 3:26 am

that is awesome! congrats!

I am sure a number of people are eager to see this!
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Re: Development Update

Postby Demiath » Mon Aug 10, 2009 11:20 am

Bought my copy just now, and if the game's really as big as BG1 then the price is more than reasonable. Will be spreading the word about this game as much as I can through forums, YouTube and the like.
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Re: Development Update

Postby BlueSalamander » Mon Aug 10, 2009 12:59 pm

Thanks Demiath and MonkeyLancer!

I don't think you'll be disappointed on the overall length. We added a kind of ultra-ending battle recently, let's see if anyone can beat that one!
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece
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Re: Development Update

Postby Lurking Grue » Mon Aug 10, 2009 2:03 pm

Gratz, BlueSalamander!

Haven't tried the game yet (still at work), but will once I get home tonight. Really looking forward to it.

P.S. Maybe you should update the front page of the KotC site, so that everyone entering there will see that the game has been released (and include a link to the download page too, ofc).
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Re: Development Update

Postby BlueSalamander » Mon Aug 10, 2009 4:49 pm

Cheers, Lurking Grue! You're right, I will update this as soon as possible.
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Re: Development Update

Postby Gribble » Tue Aug 11, 2009 2:02 am

Yeah, I feel the price is just fine. It's hard work to make something like this and you deserve a little something for it.

So, Blue, I have a question for you. I didn't follow this game at all. Never heard of it until it the release was mentioned on the RPGCodex. Did you make this game more or less by yourself? How many contributors did you have?

It's very polished and the graphics, though primitive, are quite nice. I'm rather fond of them. A very impressive undertaking.
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Re: Development Update

Postby MonkeyLancer » Tue Aug 11, 2009 6:28 am

BlueSalamander wrote:Thanks Demiath and MonkeyLancer!

I don't think you'll be disappointed on the overall length. We added a kind of ultra-ending battle recently, let's see if anyone can beat that one!


I guess that's a challenge!

After playing the demo I just downloaded the full version and will probably dive into it now!!
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