WCG wrote:But if I make all this stuff, I'm afraid the combat might be boring. Has everyone else been equipping their characters with all those powerful items?
From my playthrough of the game (with knight/knight/cleric/wizard), it seemed like you could make things pretty easy by crafting, especially if you started it early. But around level 15-16, fights got so hard that I needed everything I could get regardless of where it came from.
This sort of behavior might call for the crafting level requirements to be bumped up a little across the board, but I'd have to play through a few more times to be sure.
Ashery wrote:My only issue with crafting is that it can be done almost anywhere
I thought about this too, like maybe it'd be better if you could only craft at campfires. But then you wouldn't be able to use crafting to save yourself if you run out of spells and find yourself on a long crawl to the next campfire. A compromise would be to disallow all crafting except scribe scroll/craft wand when you're not next to a campfire.
Ashery wrote:There were only two instances that I can recall where I found actual unique items
It's true you can craft almost every magic item in the game that you find, but the items with a lot of enchants (especially with special metals) cost a ton to craft. So IMHO it's nice to find an upgrade rather than having to craft everything, even if it doesn't happen too often.