Let's have a Monk!
Posted: Mon Sep 07, 2009 3:12 am
I was able to whet my appetite by playing a totally unarmed, punchy, grappler knight...but sometimes you just want to flip out with unarmed stylings good and proper. I'm pretty sure a tweaked one to be especially interesting is possible same as how the last 3 classes were fairly streamlined with unique quirks versus games of the past.