Alternatives to cutting content

Here's the place to talk about the features you would like to see in a sequel to KotC.

Alternatives to cutting content

Postby Endarire » Wed Oct 24, 2018 8:53 am

Greetings, all!

Sal: Instead of merely cutting content like the Necromancer and Summoner classes, base building, unit animations, and a more robust prolog module, I offer these alternatives:

-Kickstarter stretch goals, which some of these already were.

-Free patch post-release.

-Paid DLC or expansion content.
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Alternatives to cutting content


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