CTDs

This is the place to provide bug reports and suggestions about KotC 2 Augury of Chaos.

Re: CTDs

Postby Prima » Mon Aug 17, 2020 6:37 pm

Hey, this is probably a stupid question, but hwat does CTD stand for? Google gave me close to 100 different answers, so I am not really sure
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Re: CTDs

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Re: CTDs

Postby jms123 » Mon Aug 17, 2020 7:54 pm

Prima wrote:Hey, this is probably a stupid question, but hwat does CTD stand for? Google gave me close to 100 different answers, so I am not really sure

Crash to Desktop
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Re: CTDs

Postby bluehinter » Wed Aug 19, 2020 3:49 am

I can confirm that I'm still getting CTDs from enemies casting spells on the latest version 1.04.
Made it through almost two whole fights without any issues, but then the black dragon on the lower left castle wall started Thinking and... back to desktop. :(
Fighting the wizards on the ramparts... crashes in just a couple of rounds (it seems to be whatever spell they try to cast after accelerate.
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Re: CTDs

Postby bluehinter » Wed Sep 02, 2020 7:03 am

As of 1.05 I don't seem to be getting CTD's from enemies casting spells.... but I did get a CTD after one of them cast Baleful Polymorph on my wizard character, and that character tried to select Ranged Attack as an option. I thought it was too good to be true that a frog would somehow still be able to fire a great bow. :lol:
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Re: CTDs

Postby karianna » Fri Sep 04, 2020 8:58 pm

1.0.5 on Mac OS X 10.15.6 - I'm getting constant CTD's in the Goblin Corridor ambush, maybe around them casting curing spells?
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Re: CTDs

Postby bluehinter » Mon Sep 07, 2020 6:14 am

Got a rather unusual crash during the castle assault using 1.05 on Windows 10.

One of the enemy psychics ran partway up a staircase and started Thinking.... which went on forever. Then the game went to a greyed out version of the intro screen and stopped responding. I had to Task Manager my way out.
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