Regeneration bug

This is the place to talk about KotC, ask for help, and report bugs.

Regeneration bug

Postby Narsham » Sun Sep 13, 2009 3:43 am

Ideally I should just make a list of bugs as I come across them, but I keep expecting that I've found the last one! :D

This one only cropped up in the challenge battle after the game ends. If a regenerating creature delays, it receives its regen twice:
1. Regen critter's init comes up. It regenerates X hp.
2. Regenerating creature decides what to do. Let us suppose it decides to delay.
3. Critter's init is reset to the end of the current round's init order.
4. Regen critter's init comes up at the end of the round. It regenerates X hp again.
5. Critter now acts.

So delaying allows a regenerating creature to regen its hp twice.

If this bug is a tricky fix, I'd say leave it (regenerating creatures don't tend to delay in the regular game) and fix for KotC 2.
Narsham
Hezrou (CR 11)
Knights of the Chalice
 
Posts: 53
Joined: Tue Sep 08, 2009 10:39 pm

Regeneration bug

Advert
 

Re: Regeneration bug

Postby BlueSalamander » Sun Sep 13, 2009 7:29 pm

Good catch, thanks, will be easy to fix.
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece
User avatar
BlueSalamander
Master Conjuror
 
Posts: 1905
Joined: Sun May 18, 2008 6:20 pm


Return to About the Knights of the Chalice cRPG

Who is online

Users browsing this forum: No registered users and 35 guests

cron